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authorJoshua Leung <aligorith@gmail.com>2010-01-27 13:43:14 +0300
committerJoshua Leung <aligorith@gmail.com>2010-01-27 13:43:14 +0300
commit2cb23d03efb432ba67bd2b8ccc9e59b3e69c59a2 (patch)
tree30b7c3d383645192ec6ec6b5413c51a51873d6b1 /source/blender/blenkernel/BKE_animsys.h
parentf268ab1eba490e5df61e7074610c056c258cb426 (diff)
Bugfix #20752: Background Image Panel Properties Keyframing?
Added a check in RNA_property_animateable() which checks if the base ID-block can have animation data or not. Screen data currently cannot have animation data, so this solves that problem (where there were non-functional entries there in the menu).
Diffstat (limited to 'source/blender/blenkernel/BKE_animsys.h')
-rw-r--r--source/blender/blenkernel/BKE_animsys.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index ad89d3bbd53..a36845b38a2 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -43,7 +43,10 @@ struct AnimMapper;
/* ************************************* */
/* AnimData API */
-/* Get AnimData from the given ID-block. */
+/* Check if the given ID-block can have AnimData */
+short id_type_can_have_animdata(struct ID *id);
+
+/* Get AnimData from the given ID-block */
struct AnimData *BKE_animdata_from_id(struct ID *id);
/* Add AnimData to the given ID-block */