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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-08-05 13:42:00 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-08-05 14:29:39 +0300 |
commit | a474409f0bf04fb2b87d7a914ea3f18d97623cdc (patch) | |
tree | 3c1a021a59015834fd40d596f5b82f1d5aec9728 /source/blender/blenkernel/BKE_appdir.h | |
parent | c54df2ad47026a35c2629ba115ced64e7f33a42e (diff) |
OpenSubdiv: Enable by default on the supported platforms
This commit makes sure Linux and Windows buildbots are using OpenSubdiv
and also enables OpenSubdiv by default on Windows.
OSX is kept disabled still, this is due to OpenGL restrictions which are
not solved in any way yet.
Linux is defaults to OpenSubdiv disabled because it needs precompiled
library.
The documentation could be found there:
http://wiki.blender.org/index.php/User:Nazg-gul/OpenSubdiv
Diffstat (limited to 'source/blender/blenkernel/BKE_appdir.h')
0 files changed, 0 insertions, 0 deletions