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authorCampbell Barton <ideasman42@gmail.com>2012-01-22 21:20:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-22 21:20:37 +0400
commitcd4123e1db8a40836fa04813ef7dc440ef7feeb0 (patch)
tree9a10e2dd83251954c8dfcfddd430cb46931b9d99 /source/blender/blenkernel/BKE_armature.h
parent39aaf4f2f0af3e0663a19381d65081a9090fc10e (diff)
use inline BLI_math functions for dot product and length calculation.
Diffstat (limited to 'source/blender/blenkernel/BKE_armature.h')
-rw-r--r--source/blender/blenkernel/BKE_armature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index a89bfbd50b1..11ab981822e 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -86,7 +86,7 @@ int bone_autoside_name (char name[64], int strip_number, short axis, float head,
struct Bone *get_named_bone (struct bArmature *arm, const char *name);
-float distfactor_to_bone (float vec[3], float b1[3], float b2[3], float rad1, float rad2, float rdist);
+float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3], float rad1, float rad2, float rdist);
void where_is_armature (struct bArmature *arm);
void where_is_armature_bone(struct Bone *bone, struct Bone *prevbone);