diff options
author | Alexander Gavrilov <angavrilov@gmail.com> | 2019-04-20 18:06:31 +0300 |
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committer | Alexander Gavrilov <angavrilov@gmail.com> | 2019-04-23 13:45:03 +0300 |
commit | 624e93bbef8a8a34be822c1a98df131439c32788 (patch) | |
tree | 592fce70ac6a810c6ee4ab9c0c3ce87ebedc14cf /source/blender/blenkernel/BKE_armature.h | |
parent | c043ab1cf3bce77248a8d7dfa42b2e9f8f9611aa (diff) |
B-Bones: split the Scale In/Out properties into X and Y values.
As far as I can tell, there is no technical reason why the B-Bone
segment thickness scaling can't be separated into two axes. The
only downside is the increase in complexity of the B-Bone settings,
but this is inevitable due to the increase in flexibility.
Updating the file is somewhat complicated though, because F-Curves
and drivers have to be duplicated and updated to the new names.
Reviewers: campbellbarton
Subscribers: icappiello, jpbouza
Differential Revision: https://developer.blender.org/D4716
Diffstat (limited to 'source/blender/blenkernel/BKE_armature.h')
-rw-r--r-- | source/blender/blenkernel/BKE_armature.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h index e171eec023f..366fdc0ce45 100644 --- a/source/blender/blenkernel/BKE_armature.h +++ b/source/blender/blenkernel/BKE_armature.h @@ -207,7 +207,7 @@ typedef struct BBoneSplineParameters { /* Control values. */ float ease1, ease2; float roll1, roll2; - float scaleIn, scaleOut; + float scale_in_x, scale_in_y, scale_out_x, scale_out_y; float curveInX, curveInY, curveOutX, curveOutY; } BBoneSplineParameters; |