diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-04-01 04:34:00 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-04-01 08:22:28 +0400 |
commit | 617557b08ea94e2b65a1697ddf0b79651204d92b (patch) | |
tree | 50b24bab075b42fa20456140c9a9681cfb01325b /source/blender/blenkernel/BKE_armature.h | |
parent | 2c00ecc738c04dc5dc22d4a6b81a1e937526ba6d (diff) |
Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
Diffstat (limited to 'source/blender/blenkernel/BKE_armature.h')
-rw-r--r-- | source/blender/blenkernel/BKE_armature.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h index 60e03af5077..85329753844 100644 --- a/source/blender/blenkernel/BKE_armature.h +++ b/source/blender/blenkernel/BKE_armature.h @@ -93,7 +93,7 @@ void BKE_armature_where_is(struct bArmature *arm); void BKE_armature_where_is_bone(struct Bone *bone, struct Bone *prevbone); void BKE_pose_rebuild(struct Object *ob, struct bArmature *arm); void BKE_pose_where_is(struct Scene *scene, struct Object *ob); -void BKE_pose_where_is_bone(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, int do_extra); +void BKE_pose_where_is_bone(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, bool do_extra); void BKE_pose_where_is_bone_tail(struct bPoseChannel *pchan); /* get_objectspace_bone_matrix has to be removed still */ @@ -111,8 +111,8 @@ void BKE_armature_mat_pose_to_delta(float delta_mat[4][4], float pose_mat[4][4], void BKE_armature_mat_pose_to_bone_ex(struct Object *ob, struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]); -void BKE_pchan_mat3_to_rot(struct bPoseChannel *pchan, float mat[3][3], short use_compat); -void BKE_pchan_apply_mat4(struct bPoseChannel *pchan, float mat[4][4], short use_comat); +void BKE_pchan_mat3_to_rot(struct bPoseChannel *pchan, float mat[3][3], bool use_compat); +void BKE_pchan_apply_mat4(struct bPoseChannel *pchan, float mat[4][4], bool use_comat); void BKE_pchan_to_mat4(struct bPoseChannel *pchan, float chan_mat[4][4]); void BKE_pchan_calc_mat(struct bPoseChannel *pchan); |