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authorCampbell Barton <ideasman42@gmail.com>2011-09-14 06:04:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-14 06:04:26 +0400
commit98961c9f192125c3d87ea3b2ae1bfca212d5d33c (patch)
tree8184c859564c51302142093ebbebc65d10adb435 /source/blender/blenkernel/BKE_armature.h
parentc3a718702fb15a3517e5c54c92af032b21fc5d86 (diff)
initial cleanup for weight paint branch
- move get_selected_defgroups & count_selected_defgroups into blenkernel - split calc_weightpaint_vert_color() logic so its more obvious whats default and multipaint behavior
Diffstat (limited to 'source/blender/blenkernel/BKE_armature.h')
-rw-r--r--source/blender/blenkernel/BKE_armature.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 7d60c00156d..75a2d9c3193 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -100,6 +100,9 @@ void get_objectspace_bone_matrix (struct Bone* bone, float M_accumulatedMatrix[]
void vec_roll_to_mat3(float *vec, float roll, float mat[][3]);
void mat3_to_vec_roll(float mat[][3], float *vec, float *roll);
+char* get_selected_defgroups(struct Object *ob, int defcnt);
+int count_selected_defgroups(const char *list, int len);
+
/* Common Conversions Between Co-ordinate Spaces */
void armature_mat_world_to_pose(struct Object *ob, float inmat[][4], float outmat[][4]);
void armature_loc_world_to_pose(struct Object *ob, float *inloc, float *outloc);