diff options
author | Julian Eisel <julian@blender.org> | 2021-07-08 23:16:50 +0300 |
---|---|---|
committer | Sybren A. Stüvel <sybren@blender.org> | 2021-07-15 17:12:36 +0300 |
commit | 7898089de3f20b08a08516bd2fd2be7dd1c565fe (patch) | |
tree | ec3c1aebe9bb6926208dd5802a1f9af57302c326 /source/blender/blenkernel/BKE_asset.h | |
parent | 59f9a5e6ac6f5bff914204ef299cba27bb5016eb (diff) |
Assets: Add an active asset library per workspace, for the UI to use
This per-workspace active asset library will be used by the asset views
later. Note that Asset Browsers have their own active asset library,
overriding the one from the workspace.
As part of this the `FileSelectAssetLibraryUID` type gets replaced by
`AssetLibraryReference` which is on the asset level now, not the
File/Asset Browser level. But some more work is needed to complete that,
which is better done in a separate commit.
This also moves the asset library from/to enum-value logic from RNA to
the editor asset level, which will later be used by the asset view.
Diffstat (limited to 'source/blender/blenkernel/BKE_asset.h')
-rw-r--r-- | source/blender/blenkernel/BKE_asset.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_asset.h b/source/blender/blenkernel/BKE_asset.h index d1f543b1f38..50eb2859279 100644 --- a/source/blender/blenkernel/BKE_asset.h +++ b/source/blender/blenkernel/BKE_asset.h @@ -26,6 +26,7 @@ extern "C" { #endif +struct AssetLibraryReference; struct BlendDataReader; struct BlendWriter; struct ID; @@ -45,6 +46,8 @@ struct AssetTagEnsureResult BKE_asset_metadata_tag_ensure(struct AssetMetaData * const char *name); void BKE_asset_metadata_tag_remove(struct AssetMetaData *asset_data, struct AssetTag *tag); +void BKE_asset_library_reference_init_default(struct AssetLibraryReference *library_ref); + struct PreviewImage *BKE_asset_metadata_preview_get_from_id(const struct AssetMetaData *asset_data, const struct ID *owner_id); |