diff options
author | Sybren A. Stüvel <sybren@blender.org> | 2021-10-18 13:33:53 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2021-10-18 15:21:41 +0300 |
commit | f9113c4be836691ba599aab9b2f43e26333f8133 (patch) | |
tree | 6fa8fc9c1021538478f173e247d932c63929f15b /source/blender/blenkernel/BKE_asset_library.h | |
parent | 1f510376764debe3e91f736aec6b3af70567243f (diff) |
Assets: add global `bke::AssetLibraryService` class
Add `blender::bke::AssetLibraryService` class that acts like a
blendfile-scoped singleton. It's allocated upon the first call to
`BKE_asset_library_load` and destroyed in the LOAD-PRE handler.
The `AssetLibraryService` ensures that edits to asset catalogs are not
lost when the asset browser editor closes (or even reloads). Instead,
the `AssetLibrary` pointers it owns are kept around as long as the blend
file is open.
Reviewed By: Severin
Maniphest Tasks: T92151
Differential Revision: https://developer.blender.org/D12885
Diffstat (limited to 'source/blender/blenkernel/BKE_asset_library.h')
-rw-r--r-- | source/blender/blenkernel/BKE_asset_library.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_asset_library.h b/source/blender/blenkernel/BKE_asset_library.h index 12ca55c0ef4..b4674a8d932 100644 --- a/source/blender/blenkernel/BKE_asset_library.h +++ b/source/blender/blenkernel/BKE_asset_library.h @@ -29,9 +29,14 @@ extern "C" { /** Forward declaration, defined in intern/asset_library.hh */ typedef struct AssetLibrary AssetLibrary; -/** TODO(@sybren): properly have a think/discussion about the API for this. */ +/** + * Return the #AssetLibrary rooted at the given directory path. + * + * Will return the same pointer for repeated calls, until another blend file is loaded. + * + * To get the in-memory-only "current file" asset library, pass an empty path. + */ struct AssetLibrary *BKE_asset_library_load(const char *library_path); -void BKE_asset_library_free(struct AssetLibrary *asset_library); /** * Try to find an appropriate location for an asset library root from a file or directory path. |