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authorMattias Fredriksson <Osares>2022-09-13 19:36:14 +0300
committerHans Goudey <h.goudey@me.com>2022-09-13 19:36:14 +0300
commiteaf416693dcb431ec122fc559788e6c930038c23 (patch)
treeecaed24c409442f060b635c8b5fa2991a2e8beb8 /source/blender/blenkernel/BKE_attribute.hh
parentd88811aed3cd84cd772d104c97e15fddb466c78d (diff)
Geometry Nodes: Port the trim curve node to the new data-block
The trim functionality is implemented in the geometry module, and generalized a bit to be potentially useful for bisecting in the future. The implementation is based on a helper type called `IndexRangeCyclic` which allows iteration over all control points between two points on a curve. Catmull Rom curves are now supported-- trimmed without resampling first. However, maintaining the exact shape is not possible. NURBS splines are still converted to polylines using the evaluated curve concept. Performance is equivalent or faster then a 3.1 build with regards to node timings. Compared to 3.3 and 3.2, it's easy to observe test cases where the node is at least 3 or 4 times faster. Differential Revision: https://developer.blender.org/D14481
Diffstat (limited to 'source/blender/blenkernel/BKE_attribute.hh')
-rw-r--r--source/blender/blenkernel/BKE_attribute.hh13
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_attribute.hh b/source/blender/blenkernel/BKE_attribute.hh
index 21d91af55d5..fbdacee139c 100644
--- a/source/blender/blenkernel/BKE_attribute.hh
+++ b/source/blender/blenkernel/BKE_attribute.hh
@@ -710,6 +710,19 @@ Vector<AttributeTransferData> retrieve_attributes_for_transfer(
eAttrDomainMask domain_mask,
const Set<std::string> &skip = {});
+/**
+ * Copy attributes for the domain based on the elementwise mask.
+ *
+ * \param mask_indices: Indexed elements to copy from the source data-block.
+ * \param domain: Attribute domain to transfer.
+ * \param skip: Named attributes to ignore/skip.
+ */
+void copy_attribute_domain(AttributeAccessor src_attributes,
+ MutableAttributeAccessor dst_attributes,
+ IndexMask selection,
+ eAttrDomain domain,
+ const Set<std::string> &skip = {});
+
bool allow_procedural_attribute_access(StringRef attribute_name);
extern const char *no_procedural_access_message;