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authorJacques Lucke <jacques@blender.org>2021-12-06 19:30:42 +0300
committerJacques Lucke <jacques@blender.org>2021-12-06 19:31:42 +0300
commitc2292b2cd62ae3155928385251bbcb1a00c29ad1 (patch)
tree8b54551d43b07de62ccf5cfdb1f138871c62e938 /source/blender/blenkernel/BKE_attribute_access.hh
parent7d1a10a9bbf38cca571f56d32c799d9740d07423 (diff)
Cleanup: remove unnecessary extern template implementations
This technique isn't really necessary anymore, because unity builds avoid instantiating the same template too many times already.
Diffstat (limited to 'source/blender/blenkernel/BKE_attribute_access.hh')
-rw-r--r--source/blender/blenkernel/BKE_attribute_access.hh16
1 files changed, 0 insertions, 16 deletions
diff --git a/source/blender/blenkernel/BKE_attribute_access.hh b/source/blender/blenkernel/BKE_attribute_access.hh
index 4402f6fbf74..b39d3c69bfd 100644
--- a/source/blender/blenkernel/BKE_attribute_access.hh
+++ b/source/blender/blenkernel/BKE_attribute_access.hh
@@ -516,19 +516,3 @@ template<typename T> inline MutableSpan<T> OutputAttribute::as_span()
/** \} */
} // namespace blender::bke
-
-/* -------------------------------------------------------------------- */
-/** \name External Template Instantiations
- *
- * Defined in `intern/extern_implementations.cc`.
- * \{ */
-
-namespace blender::bke {
-extern template class OutputAttribute_Typed<float>;
-extern template class OutputAttribute_Typed<int>;
-extern template class OutputAttribute_Typed<float3>;
-extern template class OutputAttribute_Typed<bool>;
-extern template class OutputAttribute_Typed<ColorGeometry4f>;
-} // namespace blender::bke
-
-/** \} */