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authorCampbell Barton <ideasman42@gmail.com>2007-09-21 02:38:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-21 02:38:04 +0400
commit9dcf337e93e02300e66739bb647031c94551a10d (patch)
tree9394007b5355c3f26c4c259ef9cc3a014013104d /source/blender/blenkernel/BKE_blender.h
parentd3a8bcc435f9bfb1ff0d12d0e3f588a1fa8d19e0 (diff)
image display option for viewing non square pixels (x/y aspect for each image) - useful when editing UV coords with textures that have been resized to values that run fast in openGL (256/512/1024) but have lost their original aspect ratio, especially useful when rotating UV's.
Bumped the subversion to 2, so the default aspect is set to 1:1. Made "Repeat Image" option time image drawing and bail out early if its taking too long. (quater of a sec max) this could be avoided if the texture was drawn on a quad, but that wouldnt support other image draw options. This is a good short term solution because it was possibly to lock up blender if you zoomed out a long way then enabled "Repeat Image".
Diffstat (limited to 'source/blender/blenkernel/BKE_blender.h')
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 6bddd9de932..0a202dfadc3 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -44,7 +44,7 @@ struct ListBase;
struct MemFile;
#define BLENDER_VERSION 245
-#define BLENDER_SUBVERSION 1
+#define BLENDER_SUBVERSION 2
#define BLENDER_MINVERSION 240
#define BLENDER_MINSUBVERSION 0