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authorCampbell Barton <ideasman42@gmail.com>2012-12-17 06:34:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-17 06:34:53 +0400
commitf9ec10688a634f446e5666eead66e865a1595b67 (patch)
tree4fa07e07dcb83e33c818c5d3e339a46be7b2a30d /source/blender/blenkernel/BKE_blender.h
parentbc0e1211de9765f0c1fc5196f3d72eff06cfb6d4 (diff)
fix [#33501] Grease pencil in OpenGL render
With the view3d 'Render Only' option, grease pencil wouldn't draw, but for OpenGL render it did. Since grease pencil can be very useful in opengl renders, enable grease pencil drawing with 'Render Only' option in the viewport, and add a checkbox in the grease pencil header not to draw (unchecking each layer is annoying and applies to all spaces).
Diffstat (limited to 'source/blender/blenkernel/BKE_blender.h')
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 980514608f3..570086e9b69 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 265
-#define BLENDER_SUBVERSION 2
+#define BLENDER_SUBVERSION 3
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 262