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authorAntony Riakiotakis <kalast@gmail.com>2013-09-05 19:09:10 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-09-05 19:09:10 +0400
commit5805a8d36d77404b868fe9f806261c3d0b5aed42 (patch)
tree82455ba8ea5f44ad86ba95e65148681803918202 /source/blender/blenkernel/BKE_blender.h
parent4b1436b5252a6a006f0155e1bbb6c6b449b8f4e9 (diff)
Expose theme color of shadow UVs (These include UVs that are drawn in
texture paint modes and as modified mesh uvs overlay) and UVs of other objects.
Diffstat (limited to 'source/blender/blenkernel/BKE_blender.h')
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 84e24df43e5..13fd4b2bab7 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 268
-#define BLENDER_SUBVERSION 2
+#define BLENDER_SUBVERSION 3
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 262
#define BLENDER_MINSUBVERSION 0