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authorAntony Riakiotakis <kalast@gmail.com>2013-12-10 00:36:33 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-12-10 00:40:02 +0400
commitf0675b14d84392e65c9e746752defa707335626c (patch)
tree063c281b5b063d506d9a46bb1970e69f33975470 /source/blender/blenkernel/BKE_blender.h
parentec30d711ccfc28be494580df38d4fce9c0a00875 (diff)
Refactoring/cleanup, borrowed from soc-2013-paint branch.
* Move symmetry options to the paint struct (where all paint systems can make use of it) * Rename draw_pressure to stroke_active. This is what is really checked on those occasions that this is used. Also move turning on/off of this option to the stroke level and avoid doing it on every stroke system. * Rename BRUSH_RESTORE_MESH to BRUSH_DRAG_DOT. In image painting this won't restore any mesh, so better have a name that is directly linked to what the flag actually does.
Diffstat (limited to 'source/blender/blenkernel/BKE_blender.h')
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index d1e95097009..a240e79e473 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 269
-#define BLENDER_SUBVERSION 6
+#define BLENDER_SUBVERSION 7
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 262
#define BLENDER_MINSUBVERSION 0