diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-10-16 15:57:46 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-10-16 15:57:46 +0400 |
commit | 9be4c94204eaaddbfbbe4851eb517a684c853c54 (patch) | |
tree | c05d0ae971c403e09c6b0026611de049ab1f207d /source/blender/blenkernel/BKE_blender.h | |
parent | af537c283c968dc90a203f1aabdb4d261b7dfbb4 (diff) |
Cycles: non-camera viewport render border support
This makes it possible to do a border render inside a viewport even
when not looking through the camera.
Render border could be defined by Ctrl-B shortcut (works for both
camera render border and viewport render border).
Camera render border could still be defined using Shift-B (so no
muscule memory would be broken). Currently used a special flag of
operator to do this, otherwise you'll need to either two operators
with different poll callback or it could go into conflict with a
border zoom,
Border render of a viewport could be enabled/disabled in View
panel using "Render Border" option.
Diffstat (limited to 'source/blender/blenkernel/BKE_blender.h')
-rw-r--r-- | source/blender/blenkernel/BKE_blender.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index e1c79f8d6c1..95d41a86239 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -42,7 +42,7 @@ extern "C" { * and keep comment above the defines. * Use STRINGIFY() rather than defining with quotes */ #define BLENDER_VERSION 264 -#define BLENDER_SUBVERSION 2 +#define BLENDER_SUBVERSION 3 /* 262 was the last editmesh release but its has compatibility code for bmesh data, * so set the minversion to 2.61 */ |