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authorJulian Eisel <eiseljulian@gmail.com>2016-11-12 18:14:09 +0300
committerJulian Eisel <eiseljulian@gmail.com>2016-11-12 18:53:38 +0300
commit627141082b12f266adb43478402edd1900240765 (patch)
tree1c330410d09da9fd20c434f339d1564fa429a43b /source/blender/blenkernel/BKE_blender_version.h
parente00c3ab13fb7121f8a9b1db2fe0ab6b3eb9ab48b (diff)
Sculpt UI: Make DynTopo constant detail a resolution value
This should make it easier to sculpt in high resolutions, downside is that the new way to calculate maximum edge length is a bit less intuitive. Maximum edge length used to be calculated as blender_unit * percentage_value, now it's blender_unit / value. Reused old DNA struct member, but had to bump subversion to ensure correct compatibility conversion. Also changed default value slightly (would have had to set to 3.333... otherwise). Was Requested by @monio (see https://rightclickselect.com/p/sculpting/zpbbbc/dyntopo-better-scale-input-in-constant-detail-mode) and I think it's worth testing.
Diffstat (limited to 'source/blender/blenkernel/BKE_blender_version.h')
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 908e6f214f9..baf8510dd0d 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -28,7 +28,7 @@
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 278
-#define BLENDER_SUBVERSION 2
+#define BLENDER_SUBVERSION 3
/* Several breakages with 270, e.g. constraint deg vs rad */
#define BLENDER_MINVERSION 270
#define BLENDER_MINSUBVERSION 6