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authorJoseph Eagar <joeedh@gmail.com>2010-09-04 09:31:25 +0400
committerJoseph Eagar <joeedh@gmail.com>2010-09-04 09:31:25 +0400
commitbb7339a7aec37bdb2ee8a21599e6c65b37ef1277 (patch)
tree6fb8da94c6e43098c606f768e722484b04b8645c /source/blender/blenkernel/BKE_bmesh.h
parent37f2c8a64c3277f100ab084ef1bb3846bc7b2c62 (diff)
parent8a320974f1b3e6004db3b3ad64f97742f878cbee (diff)
merge with trunk at r31523
Diffstat (limited to 'source/blender/blenkernel/BKE_bmesh.h')
-rw-r--r--source/blender/blenkernel/BKE_bmesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
index b6c39697428..c05a940b0f5 100644
--- a/source/blender/blenkernel/BKE_bmesh.h
+++ b/source/blender/blenkernel/BKE_bmesh.h
@@ -59,7 +59,7 @@ struct BME_Loop;
-Remove the eflags completely, they are mostly not used
-Remove the selection/vis/bevel weight flag/values ect and move them to custom data
-Remove EID member and move to custom data
- -Add a radial cycle length, disk cycle length and loop cycle lenght attributes to custom data and have eulers maintain/use them if present.
+ -Add a radial cycle length, disk cycle length and loop cycle length attributes to custom data and have eulers maintain/use them if present.
-Move data such as vertex coordinates/normals to custom data and leave pointers in structures to active layer data.
-Remove BME_CycleNode structure?
*/