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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/blender/blenkernel/BKE_bmesh.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/blender/blenkernel/BKE_bmesh.h')
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diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
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+++ b/source/blender/blenkernel/BKE_bmesh.h
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+/**
+ * BKE_bmesh.h jan 2007
+ *
+ * BMesh modeler structure and functions.
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BKE_BMESH_H
+#define BKE_BMESH_H
+
+#include "DNA_listBase.h"
+#include "BLI_ghash.h"
+#include "BLI_mempool.h"
+#include "BLI_memarena.h"
+#include "DNA_image_types.h"
+#include "BLI_editVert.h"
+#include "BKE_DerivedMesh.h"
+//XXX #include "transform.h"
+
+/*forward declerations*/
+struct BME_Vert;
+struct BME_Edge;
+struct BME_Poly;
+struct BME_Loop;
+
+
+/*Notes on further structure Cleanup:
+ -Remove the tflags, they belong in custom data layers
+ -Remove the eflags completely, they are mostly not used
+ -Remove the selection/vis/bevel weight flag/values ect and move them to custom data
+ -Remove EID member and move to custom data
+ -Add a radial cycle length, disk cycle length and loop cycle lenght attributes to custom data and have eulers maintain/use them if present.
+ -Move data such as vertex coordinates/normals to custom data and leave pointers in structures to active layer data.
+ -Remove BME_CycleNode structure?
+*/
+typedef struct BME_CycleNode{
+ struct BME_CycleNode *next, *prev;
+ void *data;
+} BME_CycleNode;
+
+typedef struct BME_Mesh
+{
+ ListBase verts, edges, polys;
+ /*memory pools used for storing mesh elements*/
+ struct BLI_mempool *vpool;
+ struct BLI_mempool *epool;
+ struct BLI_mempool *ppool;
+ struct BLI_mempool *lpool;
+ /*some scratch arrays used by eulers*/
+ struct BME_Vert **vtar;
+ struct BME_Edge **edar;
+ struct BME_Loop **lpar;
+ struct BME_Poly **plar;
+ int vtarlen, edarlen, lparlen, plarlen;
+ int totvert, totedge, totpoly, totloop; /*record keeping*/
+ int nextv, nexte, nextp, nextl; /*Next element ID for verts/edges/faces/loops. Never reused*/
+ struct CustomData vdata, edata, pdata, ldata; /*Custom Data Layer information*/
+} BME_Mesh;
+
+typedef struct BME_Vert
+{
+ struct BME_Vert *next, *prev;
+ int EID;
+ float co[3];
+ float no[3];
+ struct BME_Edge *edge; /*first edge in the disk cycle for this vertex*/
+ void *data; /*custom vertex data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h;
+ float bweight;
+} BME_Vert;
+
+typedef struct BME_Edge
+{
+ struct BME_Edge *next, *prev;
+ int EID;
+ struct BME_Vert *v1, *v2; /*note that order of vertex pointers means nothing to eulers*/
+ struct BME_CycleNode d1, d2; /*disk cycle nodes for v1 and v2 respectivley*/
+ struct BME_Loop *loop; /*first BME_Loop in the radial cycle around this edge*/
+ void *data; /*custom edge data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h;
+ float crease, bweight;
+} BME_Edge;
+
+typedef struct BME_Loop
+{
+ struct BME_Loop *next, *prev; /*circularly linked list around face*/
+ int EID;
+ struct BME_CycleNode radial; /*circularly linked list used to find faces around an edge*/
+ struct BME_Vert *v; /*vertex that this loop starts at.*/
+ struct BME_Edge *e; /*edge this loop belongs to*/
+ struct BME_Poly *f; /*face this loop belongs to*/
+ void *data; /*custom per face vertex data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h;
+} BME_Loop;
+
+typedef struct BME_Poly
+{
+ struct BME_Poly *next, *prev;
+ int EID;
+ struct BME_Loop *loopbase; /*First editloop around Polygon.*/
+ unsigned int len; /*total length of the face. Eulers should preserve this data*/
+ void *data; /*custom face data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h, mat_nr;
+} BME_Poly;
+
+/*EDGE UTILITIES*/
+int BME_verts_in_edge(struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge *e);
+int BME_vert_in_edge(struct BME_Edge *e, BME_Vert *v);
+struct BME_Vert *BME_edge_getothervert(struct BME_Edge *e, struct BME_Vert *v);
+
+/*GENERAL CYCLE*/
+int BME_cycle_length(void *h);
+
+/*DISK CYCLE*/
+struct BME_Edge *BME_disk_nextedge(struct BME_Edge *e, struct BME_Vert *v);
+struct BME_CycleNode *BME_disk_getpointer(struct BME_Edge *e, struct BME_Vert *v);
+struct BME_Edge *BME_disk_next_edgeflag(struct BME_Edge *e, struct BME_Vert *v, int eflag, int tflag);
+int BME_disk_count_edgeflag(struct BME_Vert *v, int eflag, int tflag);
+
+/*RADIAL CYCLE*/
+struct BME_Loop *BME_radial_nextloop(struct BME_Loop *l);
+int BME_radial_find_face(struct BME_Edge *e,struct BME_Poly *f);
+
+/*LOOP CYCLE*/
+struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v);
+
+/*MESH CREATION/DESTRUCTION*/
+struct BME_Mesh *BME_make_mesh(int allocsize[4]);
+void BME_free_mesh(struct BME_Mesh *bm);
+/*FULL MESH VALIDATION*/
+int BME_validate_mesh(struct BME_Mesh *bm, int halt);
+/*ENTER/EXIT MODELLING LOOP*/
+int BME_model_begin(struct BME_Mesh *bm);
+void BME_model_end(struct BME_Mesh *bm);
+
+/*MESH CONSTRUCTION API.*/
+/*MAKE*/
+struct BME_Vert *BME_MV(struct BME_Mesh *bm, float *vec);
+struct BME_Edge *BME_ME(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2);
+struct BME_Poly *BME_MF(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge **elist, int len);
+/*KILL*/
+int BME_KV(struct BME_Mesh *bm, struct BME_Vert *v);
+int BME_KE(struct BME_Mesh *bm, struct BME_Edge *e);
+int BME_KF(struct BME_Mesh *bm, struct BME_Poly *bply);
+/*SPLIT*/
+struct BME_Vert *BME_SEMV(struct BME_Mesh *bm, struct BME_Vert *tv, struct BME_Edge *e, struct BME_Edge **re);
+struct BME_Poly *BME_SFME(struct BME_Mesh *bm, struct BME_Poly *f, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Loop **rl);
+/*JOIN*/
+int BME_JEKV(struct BME_Mesh *bm, struct BME_Edge *ke, struct BME_Vert *kv);
+struct BME_Poly *BME_JFKE(struct BME_Mesh *bm, struct BME_Poly *f1, struct BME_Poly *f2,struct BME_Edge *e); /*no reason to return BME_Poly pointer?*/
+/*NORMAL FLIP(Is its own inverse)*/
+int BME_loop_reverse(struct BME_Mesh *bm, struct BME_Poly *f);
+
+/* bevel tool defines */
+/* element flags */
+#define BME_BEVEL_ORIG 1
+#define BME_BEVEL_BEVEL (1<<1)
+#define BME_BEVEL_NONMAN (1<<2)
+#define BME_BEVEL_WIRE (1<<3)
+
+/* tool options */
+#define BME_BEVEL_SELECT 1
+#define BME_BEVEL_VERT (1<<1)
+#define BME_BEVEL_RADIUS (1<<2)
+#define BME_BEVEL_ANGLE (1<<3)
+#define BME_BEVEL_WEIGHT (1<<4)
+//~ #define BME_BEVEL_EWEIGHT (1<<4)
+//~ #define BME_BEVEL_VWEIGHT (1<<5)
+#define BME_BEVEL_PERCENT (1<<6)
+#define BME_BEVEL_EMIN (1<<7)
+#define BME_BEVEL_EMAX (1<<8)
+#define BME_BEVEL_RUNNING (1<<9)
+#define BME_BEVEL_RES (1<<10)
+
+typedef struct BME_TransData {
+ BME_Mesh *bm; /* the bmesh the vert belongs to */
+ BME_Vert *v; /* pointer to the vert this tdata applies to */
+ float co[3]; /* the original coordinate */
+ float org[3]; /* the origin */
+ float vec[3]; /* a directional vector; always, always normalize! */
+ void *loc; /* a pointer to the data to transform (likely the vert's cos) */
+ float factor; /* primary scaling factor; also accumulates number of weighted edges for beveling tool */
+ float weight; /* another scaling factor; used primarily for propogating vertex weights to transforms; */
+ /* weight is also used across recursive bevels to help with the math */
+ float maxfactor; /* the unscaled, original factor (used only by "edge verts" in recursive beveling) */
+ float *max; /* the maximum distance this vert can be transformed; negative is infinite
+ * it points to the "parent" maxfactor (where maxfactor makes little sense)
+ * where the max limit is stored (limits are stored per-corner) */
+} BME_TransData;
+
+typedef struct BME_TransData_Head {
+ GHash *gh; /* the hash structure for element lookup */
+ MemArena *ma; /* the memory "pool" we will be drawing individual elements from */
+ int len;
+} BME_TransData_Head;
+
+typedef struct BME_Glob { /* stored in Global G for Transform() purposes */
+ BME_Mesh *bm;
+ BME_TransData_Head *td;
+ struct TransInfo *Trans; /* a pointer to the global Trans struct */
+ int imval[2]; /* for restoring original mouse co when initTransform() is called multiple times */
+ int options;
+ int res;
+} BME_Glob;
+
+struct BME_TransData *BME_get_transdata(struct BME_TransData_Head *td, struct BME_Vert *v);
+void BME_free_transdata(struct BME_TransData_Head *td);
+float *BME_bevel_calc_polynormal(struct BME_Poly *f, struct BME_TransData_Head *td);
+struct BME_Mesh *BME_bevel(struct BME_Mesh *bm, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd);
+
+/*CONVERSION FUNCTIONS*/
+struct BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em);
+struct EditMesh *BME_bmesh_to_editmesh(struct BME_Mesh *bm, BME_TransData_Head *td);
+struct BME_Mesh *BME_derivedmesh_to_bmesh(struct DerivedMesh *dm);
+struct DerivedMesh *BME_bmesh_to_derivedmesh(struct BME_Mesh *bm, struct DerivedMesh *dm);
+#endif