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authorGeoffrey Bantle <hairbat@yahoo.com>2008-02-24 01:11:16 +0300
committerGeoffrey Bantle <hairbat@yahoo.com>2008-02-24 01:11:16 +0300
commite03ab146ae673ec296e97f3c146c048417833521 (patch)
tree24e5d7445c6ce151fb95f4252f23319165dacd23 /source/blender/blenkernel/BKE_bmesh.h
parent40934ef6df34a70f2275f1208d9433830e9ccf8f (diff)
-> Bevel tools and Bmesh kernel
The following is a commit of Levi Schooley's bevel code and the bmesh library it depends on. The current editmode bevel has been replaced with a new per edge bevel function. Vertex beveling is also availible. To set weights for the modifier to use, use the ctrl-shift-e shortcut on either edges or vertices. Recursive beveling is turned of for the time being.
Diffstat (limited to 'source/blender/blenkernel/BKE_bmesh.h')
-rw-r--r--source/blender/blenkernel/BKE_bmesh.h250
1 files changed, 250 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
new file mode 100644
index 00000000000..6a2209618d5
--- /dev/null
+++ b/source/blender/blenkernel/BKE_bmesh.h
@@ -0,0 +1,250 @@
+/**
+ * BKE_bmesh.h jan 2007
+ *
+ * BMesh modeler structure and functions.
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BKE_BMESH_H
+#define BKE_BMESH_H
+
+#include "DNA_listBase.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+#include "DNA_customdata_types.h"
+#include "BLI_editVert.h"
+#include "BKE_DerivedMesh.h"
+#include "transform.h"
+
+struct BME_Vert;
+struct BME_Edge;
+struct BME_Poly;
+struct BME_Loop;
+struct RetopoPaintData;
+struct DerivedMesh;
+
+typedef struct BME_CycleNode{
+ struct BME_CycleNode *next, *prev;
+ void *data;
+} BME_CycleNode;
+
+typedef struct BME_Mesh
+{
+ ListBase verts, edges, polys, loops;
+ int lock; /*if set, all calls to eulers will fail.*/
+ struct BME_Mesh *backup; /*full copy of the mesh*/
+ int totvert, totedge, totpoly, totloop; /*record keeping*/
+ int nextv, nexte, nextp, nextl; /*Next element ID for verts/edges/faces/loops. Never reused*/
+ struct CustomData vdata, edata, pdata, ldata; /*Custom Data Layer information*/
+ struct DerivedMesh *derivedFinal, *derivedCage;
+ struct RetopoPaintData *retopo_paint_data; /*here for temporary code compatibility only*/
+ //BME_ElementList selection;
+ int lastDataMask;
+} BME_Mesh;
+
+//60, 52, 52, 12 704
+//60, 52, 84
+
+
+typedef struct BME_Vert
+{
+ struct BME_Vert *next, *prev;
+ int EID;
+ float co[3]; /*vertex location. Actually pointer to custom data block*/
+ float no[3]; /*vertex normal. Actually pointer to custom data block*/
+ struct BME_Edge *edge; /*first edge in the disk cycle for this vertex*/
+ void *data; /*custom vertex data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h;
+ float bweight;
+} BME_Vert;
+
+typedef struct BME_Edge
+{
+ struct BME_Edge *next, *prev;
+ int EID;
+ struct BME_Vert *v1, *v2; /*note that order of vertex pointers means nothing to eulers*/
+ struct BME_CycleNode d1, d2; /*disk cycle nodes for v1 and v2 respectivley*/
+ struct BME_Loop *loop; /*first BME_Loop in the radial cycle around this edge*/
+ void *data; /*custom edge data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned char flag, h;
+ float crease, bweight;
+} BME_Edge;
+
+typedef struct BME_Loop
+{
+ struct BME_Loop *next, *prev; /*circularly linked list around face*/
+ int EID;
+ struct BME_CycleNode radial; /*circularly linked list used to find faces around an edge*/
+ struct BME_CycleNode *gref; /*pointer to loop ref. Nasty.*/
+ struct BME_Vert *v; /*vertex that this loop starts at.*/
+ struct BME_Edge *e; /*edge this loop belongs to*/
+ struct BME_Poly *f; /*face this loop belongs to*/
+ void *data; /*custom per face vertex data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h;
+} BME_Loop;
+
+typedef struct BME_Poly
+{
+ struct BME_Poly *next, *prev;
+ int EID;
+ //~ float no[3];
+ struct BME_Loop *loopbase; /*First editloop around Polygon.*/
+ struct ListBase holes; /*list of inner loops in the face*/
+ unsigned int len; /*total length of the face. Eulers should preserve this data*/
+ void *data; /*custom face data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h, mat_nr;
+} BME_Poly;
+
+//*EDGE UTILITIES*/
+int BME_verts_in_edge(struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge *e);
+int BME_vert_in_edge(struct BME_Edge *e, BME_Vert *v);
+struct BME_Vert *BME_edge_getothervert(struct BME_Edge *e, struct BME_Vert *v);
+
+/*GENERAL CYCLE*/
+int BME_cycle_length(void *h);
+
+/*DISK CYCLE*/
+struct BME_Edge *BME_disk_nextedge(struct BME_Edge *e, struct BME_Vert *v);
+struct BME_CycleNode *BME_disk_getpointer(struct BME_Edge *e, struct BME_Vert *v);
+struct BME_Edge *BME_disk_next_edgeflag(struct BME_Edge *e, struct BME_Vert *v, int eflag, int tflag);
+int BME_disk_count_edgeflag(struct BME_Vert *v, int eflag, int tflag);
+
+/*RADIAL CYCLE*/
+struct BME_Loop *BME_radial_nextloop(struct BME_Loop *l);
+int BME_radial_find_face(struct BME_Edge *e,struct BME_Poly *f);
+
+/*LOOP CYCLE*/
+struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v);
+
+/*MESH CREATION/DESTRUCTION*/
+struct BME_Mesh *BME_make_mesh(void);
+void BME_free_mesh(struct BME_Mesh *bm);
+struct BME_Mesh *BME_copy_mesh(struct BME_Mesh *bm);
+/*FULL MESH VALIDATION*/
+int BME_validate_mesh(struct BME_Mesh *bm, int halt);
+/*ENTER/EXIT MODELLING LOOP*/
+int BME_model_begin(struct BME_Mesh *bm);
+void BME_model_end(struct BME_Mesh *bm);
+
+/*MESH CONSTRUCTION API.*/
+/*MAKE*/
+struct BME_Vert *BME_MV(struct BME_Mesh *bm, float *vec);
+struct BME_Edge *BME_ME(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2);
+struct BME_Poly *BME_MF(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge **elist, int len);
+/*KILL*/
+int BME_KV(struct BME_Mesh *bm, struct BME_Vert *v);
+int BME_KE(struct BME_Mesh *bm, struct BME_Edge *e);
+int BME_KF(struct BME_Mesh *bm, struct BME_Poly *bply);
+/*SPLIT*/
+struct BME_Vert *BME_SEMV(struct BME_Mesh *bm, struct BME_Vert *tv, struct BME_Edge *e, struct BME_Edge **re);
+struct BME_Poly *BME_SFME(struct BME_Mesh *bm, struct BME_Poly *f, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Loop **rl);
+/*JOIN*/
+int BME_JEKV(struct BME_Mesh *bm, struct BME_Edge *ke, struct BME_Vert *kv);
+struct BME_Poly *BME_JFKE(struct BME_Mesh *bm, struct BME_Poly *f1, struct BME_Poly *f2,struct BME_Edge *e); /*no reason to return BME_Poly pointer?*/
+/*NORMAL FLIP(Is its own inverse)*/
+int BME_loop_reverse(struct BME_Mesh *bm, struct BME_Poly *f);
+
+/*TOOLS CODE*/
+struct BME_Loop *BME_inset_edge(struct BME_Mesh *bm, struct BME_Loop *l, struct BME_Poly *f);
+struct BME_Poly *BME_inset_poly(struct BME_Mesh *bm, struct BME_Poly *f);
+
+/* bevel tool defines */
+/* element flags */
+#define BME_BEVEL_ORIG 1
+#define BME_BEVEL_BEVEL (1<<1)
+#define BME_BEVEL_NONMAN (1<<2)
+#define BME_BEVEL_WIRE (1<<3)
+
+/* tool options */
+#define BME_BEVEL_SELECT 1
+#define BME_BEVEL_VERT (1<<1)
+#define BME_BEVEL_RADIUS (1<<2)
+#define BME_BEVEL_ANGLE (1<<3)
+#define BME_BEVEL_WEIGHT (1<<4)
+//~ #define BME_BEVEL_EWEIGHT (1<<4)
+//~ #define BME_BEVEL_VWEIGHT (1<<5)
+#define BME_BEVEL_PERCENT (1<<6)
+#define BME_BEVEL_EMIN (1<<7)
+#define BME_BEVEL_EMAX (1<<8)
+#define BME_BEVEL_RUNNING (1<<9)
+#define BME_BEVEL_RES (1<<10)
+
+typedef struct BME_TransData {
+ BME_Mesh *bm; /* the bmesh the vert belongs to */
+ BME_Vert *v; /* pointer to the vert this tdata applies to */
+ float co[3]; /* the original coordinate */
+ float org[3]; /* the origin */
+ float vec[3]; /* a directional vector; always, always normalize! */
+ void *loc; /* a pointer to the data to transform (likely the vert's cos) */
+ float factor; /* primary scaling factor; also accumulates number of weighted edges for beveling tool */
+ float weight; /* another scaling factor; used primarily for propogating vertex weights to transforms; */
+ /* weight is also used across recursive bevels to help with the math */
+ float maxfactor; /* the unscaled, original factor (used only by "edge verts" in recursive beveling) */
+ float *max; /* the maximum distance this vert can be transformed; negative is infinite
+ * it points to the "parent" maxfactor (where maxfactor makes little sense)
+ * where the max limit is stored (limits are stored per-corner) */
+} BME_TransData;
+
+typedef struct BME_TransData_Head {
+ GHash *gh; /* the hash structure for element lookup */
+ MemArena *ma; /* the memory "pool" we will be drawing individual elements from */
+ int len;
+} BME_TransData_Head;
+
+typedef struct BME_Glob { /* stored in Global G for Transform() purposes */
+ BME_Mesh *bm;
+ BME_TransData_Head *td;
+ struct TransInfo *Trans; /* a pointer to the global Trans struct */
+ int imval[2]; /* for restoring original mouse co when initTransform() is called multiple times */
+ int options;
+ int res;
+} BME_Glob;
+
+struct BME_TransData *BME_get_transdata(struct BME_TransData_Head *td, struct BME_Vert *v);
+void BME_free_transdata(struct BME_TransData_Head *td);
+float *BME_bevel_calc_polynormal(struct BME_Poly *f, struct BME_TransData_Head *td);
+struct BME_Mesh *BME_bevel(struct BME_Mesh *bm, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd);
+
+/*CONVERSION FUNCTIONS*/
+struct BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em, struct BME_Mesh *bm);
+struct EditMesh *BME_bmesh_to_editmesh(struct BME_Mesh *bm, BME_TransData_Head *td);
+struct BME_Mesh *BME_derivedmesh_to_bmesh(struct DerivedMesh *dm, struct BME_Mesh *bm);
+struct DerivedMesh *BME_bmesh_to_derivedmesh(struct BME_Mesh *bm, struct DerivedMesh *dm);
+#endif