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authorHoward Trickey <howard.trickey@gmail.com>2013-04-24 16:39:37 +0400
committerHoward Trickey <howard.trickey@gmail.com>2013-04-24 16:39:37 +0400
commitd2daa230d61f4c35682c7345494ae41d1034a1b0 (patch)
tree794d0c06905596c7fc08b3465d0a3bf6866dc834 /source/blender/blenkernel/BKE_bmesh.h
parent245a175a003e88157a906fb444fa1f38918ada38 (diff)
Fix bug #34611: bevel overlap limit
The previous fix limited overlap, but is sometimes too conservative, and artists want way to turn off the limiting, so added 'Allow Overlap' option to modifier.
Diffstat (limited to 'source/blender/blenkernel/BKE_bmesh.h')
-rw-r--r--source/blender/blenkernel/BKE_bmesh.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
index 4bc21625cf3..7bd131ed704 100644
--- a/source/blender/blenkernel/BKE_bmesh.h
+++ b/source/blender/blenkernel/BKE_bmesh.h
@@ -66,6 +66,8 @@
* here because they are mixed - campbell */
#define BME_BEVEL_DIST (1 << 12) /* same as above */
+#define BME_BEVEL_OVERLAP_OK (1 << 13)
+
typedef struct BME_TransData {
struct BMesh *bm; /* the bmesh the vert belongs to */
struct BMVert *v; /* pointer to the vert this tdata applies to */