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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/blender/blenkernel/BKE_bmeshCustomData.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/blender/blenkernel/BKE_bmeshCustomData.h')
-rw-r--r--source/blender/blenkernel/BKE_bmeshCustomData.h108
1 files changed, 108 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_bmeshCustomData.h b/source/blender/blenkernel/BKE_bmeshCustomData.h
new file mode 100644
index 00000000000..4f5f2641f54
--- /dev/null
+++ b/source/blender/blenkernel/BKE_bmeshCustomData.h
@@ -0,0 +1,108 @@
+/**
+ * BKE_bmesh.h jan 2007
+ *
+ * BMesh modeler structure and functions.
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+
+#ifndef BKE_BMESHCUSTOMDATA_H
+#define BKE_BMESHCUSTOMDATA_H
+
+struct BLI_mempool;
+
+/*Custom Data Types and defines
+ Eventual plan is to move almost everything to custom data and let caller
+ decide when making the mesh what layers they want to store in the mesh
+
+ This stuff should probably go in a seperate file....
+*/
+
+#define BME_CD_FACETEX 0 /*Image texture/texface*/
+#define BME_CD_LOOPTEX 1 /*UV coordinates*/
+#define BME_CD_LOOPCOL 2 /*Vcolors*/
+#define BME_CD_DEFORMVERT 3 /*Vertex Group/Weights*/
+#define BME_CD_NUMTYPES 4
+
+typedef struct BME_CustomDataLayer {
+ int type; /* type of data in layer */
+ int offset; /* offset of layer in block */
+ int active; /* offset of active layer*/
+ char name[32]; /* layer name */
+} BME_CustomDataLayer;
+
+typedef struct BME_CustomData {
+ struct BME_CustomDataLayer *layers; /*Custom Data Layers*/
+ struct BLI_mempool *pool; /*pool for alloc of blocks*/
+ int totlayer, totsize; /*total layers and total size in bytes of each block*/
+} BME_CustomData;
+
+typedef struct BME_CustomDataInit{
+ int layout[BME_CD_NUMTYPES];
+ int active[BME_CD_NUMTYPES];
+ int totlayers;
+ char *nametemplate;
+} BME_CustomDataInit;
+
+/*Custom data types*/
+typedef struct BME_DeformWeight {
+ int def_nr;
+ float weight;
+} BME_DeformWeight;
+
+typedef struct BME_DeformVert {
+ struct BME_DeformWeight *dw;
+ int totweight;
+} BME_DeformVert;
+
+typedef struct BME_facetex{
+ struct Image *tpage;
+ char flag, transp;
+ short mode, tile, unwrap;
+}BME_facetex;
+
+typedef struct BME_looptex{
+ float u, v;
+}BME_looptex;
+
+typedef struct BME_loopcol{
+ char r, g, b, a;
+}BME_loopcol;
+
+/*CUSTOM DATA API*/
+void BME_CD_Create(struct BME_CustomData *data, struct BME_CustomDataInit *init, int initalloc);
+void BME_CD_Free(struct BME_CustomData *data);
+void BME_CD_free_block(struct BME_CustomData *data, void **block);
+void BME_CD_copy_data(const struct BME_CustomData *source, struct BME_CustomData *dest, void *src_block, void **dest_block);
+void BME_CD_set_default(struct BME_CustomData *data, void **block);
+
+#endif