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authorCampbell Barton <ideasman42@gmail.com>2012-02-28 01:33:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-28 01:33:30 +0400
commitfa38c3dbac314aa21359f684d52d15652012961e (patch)
tree395758d1d7d8e4eadd976c0218255a46cd2e6196 /source/blender/blenkernel/BKE_bmeshCustomData.h
parentd2cab3e8b002ab5c8843190f736c883f35cd6452 (diff)
bmesh code cleanup - remove most of BKE_bmesh and remove BKE_bmeshCustomData.h.
Diffstat (limited to 'source/blender/blenkernel/BKE_bmeshCustomData.h')
-rw-r--r--source/blender/blenkernel/BKE_bmeshCustomData.h105
1 files changed, 0 insertions, 105 deletions
diff --git a/source/blender/blenkernel/BKE_bmeshCustomData.h b/source/blender/blenkernel/BKE_bmeshCustomData.h
deleted file mode 100644
index bbdc6f39cff..00000000000
--- a/source/blender/blenkernel/BKE_bmeshCustomData.h
+++ /dev/null
@@ -1,105 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2004 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Geoffrey Bantle.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-
-#ifndef __BKE_BMESHCUSTOMDATA_H__
-#define __BKE_BMESHCUSTOMDATA_H__
-
-/** \file BKE_bmeshCustomData.h
- * \ingroup bke
- * \since January 2007
- * \brief BMesh modeler structure and functions - custom data.
- */
-
-struct BLI_mempool;
-
-/*Custom Data Types and defines
- Eventual plan is to move almost everything to custom data and let caller
- decide when making the mesh what layers they want to store in the mesh
-
- This stuff should probably go in a seperate file....
-*/
-
-#define BME_CD_FACETEX 0 /*Image texture/texface*/
-#define BME_CD_LOOPTEX 1 /*UV coordinates*/
-#define BME_CD_LOOPCOL 2 /*Vcolors*/
-#define BME_CD_DEFORMVERT 3 /*Vertex Group/Weights*/
-#define BME_CD_NUMTYPES 4
-
-typedef struct BME_CustomDataLayer {
- int type; /* type of data in layer */
- int offset; /* offset of layer in block */
- int active; /* offset of active layer*/
- char name[32]; /* layer name */
-} BME_CustomDataLayer;
-
-typedef struct BME_CustomData {
- struct BME_CustomDataLayer *layers; /*Custom Data Layers*/
- struct BLI_mempool *pool; /*pool for alloc of blocks*/
- int totlayer, totsize; /*total layers and total size in bytes of each block*/
-} BME_CustomData;
-
-typedef struct BME_CustomDataInit{
- int layout[BME_CD_NUMTYPES];
- int active[BME_CD_NUMTYPES];
- int totlayers;
- char *nametemplate;
-} BME_CustomDataInit;
-
-/*Custom data types*/
-typedef struct BME_DeformWeight {
- int def_nr;
- float weight;
-} BME_DeformWeight;
-
-typedef struct BME_DeformVert {
- struct BME_DeformWeight *dw;
- int totweight;
-} BME_DeformVert;
-
-typedef struct BME_facetex{
- struct Image *tpage;
- char flag, transp;
- short mode, tile, unwrap;
-}BME_facetex;
-
-typedef struct BME_looptex{
- float u, v;
-}BME_looptex;
-
-typedef struct BME_loopcol{
- char r, g, b, a;
-}BME_loopcol;
-
-/*CUSTOM DATA API*/
-void BME_CD_Create(struct BME_CustomData *data, struct BME_CustomDataInit *init, int initalloc);
-void BME_CD_Free(struct BME_CustomData *data);
-void BME_CD_free_block(struct BME_CustomData *data, void **block);
-void BME_CD_copy_data(const struct BME_CustomData *source, struct BME_CustomData *dest, void *src_block, void **dest_block);
-void BME_CD_set_default(struct BME_CustomData *data, void **block);
-
-#endif