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authorJoshua Leung <aligorith@gmail.com>2008-07-08 11:06:42 +0400
committerJoshua Leung <aligorith@gmail.com>2008-07-08 11:06:42 +0400
commit22e87792f155b774399f66c512802a62c5751719 (patch)
treef28df3a678f8c29cc912d0e167eaf9b7eb50aa17 /source/blender/blenkernel/BKE_bmeshCustomData.h
parent3185253a066053ba0ece547e4f17adcc152ddb71 (diff)
== Select Swap for Armatures (Ctrl I) ==
It is now possible to swap the selection of bones in EditMode and PoseMode using the CTRL IKEY hotkey. As a result, the hotkey for adding IK Constraints has now changed to SHIFT IKEY (so that select swap can have a consistent hotkey)
Diffstat (limited to 'source/blender/blenkernel/BKE_bmeshCustomData.h')
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