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authorCampbell Barton <ideasman42@gmail.com>2009-08-21 11:19:06 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-08-21 11:19:06 +0400
commit46fb2d37e347b6ecbd0097aa662cd2fdc4b65f33 (patch)
tree5f29751ed04152753802f894cf65e7fd96fd593f /source/blender/blenkernel/BKE_brush.h
parent589ea76833778a37fe0ec93cc28de1102d9793b5 (diff)
have texture paint use the curve rather then the falloff setting (falloff gave ugly center area of 100% opacity)
Diffstat (limited to 'source/blender/blenkernel/BKE_brush.h')
-rw-r--r--source/blender/blenkernel/BKE_brush.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 6ec988e111e..4d24a2433b3 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -64,7 +64,6 @@ float brush_curve_strength(struct Brush *br, float p, const float len);
/* sampling */
float brush_sample_falloff(struct Brush *brush, float dist);
-float brush_sample_falloff_noalpha(struct Brush *brush, float dist);
void brush_sample_tex(struct Brush *brush, float *xy, float *rgba);
void brush_imbuf_new(struct Brush *brush, short flt, short texfalloff, int size,
struct ImBuf **imbuf);