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authorAntony Riakiotakis <kalast@gmail.com>2013-03-14 06:27:36 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-03-14 06:27:36 +0400
commit0d70e8a4fd6a2d04f0bc37ad4d0eb6eea8d831ce (patch)
treebb7ac55c14c0a39b77e23f5be25b8e99fb194821 /source/blender/blenkernel/BKE_brush.h
parentd9408f88003ab9c96dd1e8ec54a93c2812b08315 (diff)
Two new Features:
* Support for Rake in projective paint (2D painting will be a separate commit) * Support for smooth stroke across all paint systems
Diffstat (limited to 'source/blender/blenkernel/BKE_brush.h')
-rw-r--r--source/blender/blenkernel/BKE_brush.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index e8193b4a026..f44436f965c 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -69,10 +69,8 @@ float BKE_brush_curve_strength_clamp(struct Brush *br, float p, const float len)
float BKE_brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
/* sampling */
-void BKE_brush_sample_tex(const struct Scene *scene, struct Brush *brush, const float sampleco[3],
- float rgba[4], const int thread, struct ImagePool *pool);
float BKE_brush_sample_tex_3D(const Scene *scene, struct Brush *br, const float point[3],
- float rgba[3], struct ImagePool *pool);
+ float rgba[3], const int thread, struct ImagePool *pool);
float BKE_brush_sample_tex_2D(const struct Scene *scene, struct Brush *brush, const float xy[2],
float rgba[4], struct ImagePool *pool);
void BKE_brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size,