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authorAntony Riakiotakis <kalast@gmail.com>2013-03-25 05:00:16 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-03-25 05:00:16 +0400
commitceb3225db77c5a86b8cb8cce555251c1dffdd033 (patch)
tree8f709801c59f683c2cb50ea67841c5f15861b075 /source/blender/blenkernel/BKE_brush.h
parent48a256c910e85405747ad47a62bcb70159aee638 (diff)
Alpha mask textures porting part 1: Support for projective texturing.
Also add random mapping to brushes.
Diffstat (limited to 'source/blender/blenkernel/BKE_brush.h')
-rw-r--r--source/blender/blenkernel/BKE_brush.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index e0afb1929a5..e123a0a94c0 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -78,6 +78,8 @@ float BKE_brush_sample_tex_3D(const Scene *scene, struct Brush *br, const float
float rgba[4], const int thread, struct ImagePool *pool);
float BKE_brush_sample_tex_2D(const struct Scene *scene, struct Brush *brush, const float xy[2],
float rgba[4]);
+float BKE_brush_sample_masktex (const Scene *scene, struct Brush *br,const float point[3],
+ const int thread, struct ImagePool *pool);
void BKE_brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size,
struct ImBuf **imbuf, int use_color_correction);