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authorAntony Riakiotakis <kalast@gmail.com>2013-03-19 18:25:12 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-03-19 18:25:12 +0400
commit526d79d6883ec3589e821780c69cb22e0a2206dc (patch)
tree8ec1c051131163af6676c4fc23a6687f754daa32 /source/blender/blenkernel/BKE_brush.h
parent8fe0c0eb45fae46acd3325a5101d4c7bea3c17b5 (diff)
Fix: jittered brushes are not jittered, reported by kursad karatas.
Issue is sharing using global random generator which is shared with particle system which resets the seed due to some scene/option combination. Since it may be desirable to get predictable results with particles, made sure brushes allocate their own random number generator on startup and use that for jittering.
Diffstat (limited to 'source/blender/blenkernel/BKE_brush.h')
-rw-r--r--source/blender/blenkernel/BKE_brush.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 4dfc70db952..e0afb1929a5 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -42,6 +42,11 @@ struct Scene;
struct wmOperator;
// enum CurveMappingPreset;
+
+/* globals for brush execution */
+void BKE_brush_system_init(void);
+void BKE_brush_system_exit(void);
+
/* datablock functions */
struct Brush *BKE_brush_add(struct Main *bmain, const char *name);
struct Brush *BKE_brush_copy(struct Brush *brush);