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authorCampbell Barton <ideasman42@gmail.com>2013-03-27 01:26:44 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-27 01:26:44 +0400
commit974d73bfbfbd3f10ad28c3da52e2a6cd84a3b8b8 (patch)
tree200c1be76eb3472a48a24f0163918108518d469a /source/blender/blenkernel/BKE_brush.h
parentaaa547faff8709cc92a6eaa73ac2fe4c1f042b2c (diff)
report [#34772] Incorrect aspect for tex mapping from camera view
There was no good way to UV project from a camera with non-square view-border without it stretching the image (even using 'Correct Aspect'). While this isnt a bug its useful to do a UV projection without stretching the image, added 'Camera Bounds' option.
Diffstat (limited to 'source/blender/blenkernel/BKE_brush.h')
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