diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-10-02 13:07:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-02 14:07:58 +0300 |
commit | b2a10fa615efcf403a9ca23005d86ca149ebf56b (patch) | |
tree | ac611243d2de0e5cb0ce7d5bc81ce27da7d5b561 /source/blender/blenkernel/BKE_brush.h | |
parent | 9d34ae604827813ead8c9071ff1c346e9aff7e29 (diff) |
Vertex Paint: projection options
This makes vertex paint match image painting more closely.
- Add falloff shape option sphere/circle
where sphere uses a 3D radius around the cursor and
circle uses a 2D radius (projected), like previous releases.
- Add normal angle option so you can control the falloff.
- Add Cull option, to paint onto faces pointing away.
Disabling normals, culling and using circle falloff
allows you to paint through the mesh.
Diffstat (limited to 'source/blender/blenkernel/BKE_brush.h')
-rw-r--r-- | source/blender/blenkernel/BKE_brush.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h index dedb75a080a..c1e107e101a 100644 --- a/source/blender/blenkernel/BKE_brush.h +++ b/source/blender/blenkernel/BKE_brush.h @@ -70,7 +70,7 @@ void BKE_brush_randomize_texture_coords(struct UnifiedPaintSettings *ups, bool m /* brush curve */ void BKE_brush_curve_preset(struct Brush *b, int preset); float BKE_brush_curve_strength_clamped(struct Brush *br, float p, const float len); -float BKE_brush_curve_strength(struct Brush *br, float p, const float len); +float BKE_brush_curve_strength(const struct Brush *br, float p, const float len); /* sampling */ float BKE_brush_sample_tex_3D( |