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authorBenoit Bolsee <benoit.bolsee@online.be>2008-09-28 01:52:20 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-09-28 01:52:20 +0400
commitc723b91446a04a953ed4ec761310c2f5c675268f (patch)
tree84c7358fc73ccac9e5d801641bed5ef152271c22 /source/blender/blenkernel/BKE_bullet.h
parent5f7359a4ad712e91a012fe7331f2df33b7031375 (diff)
BGE patch: create new BulletSoftBody data block to store bullet soft body specific parameters.
Previously we tried to share the parameters with the blender render soft body but there were too many differences. MSVC project files updated.
Diffstat (limited to 'source/blender/blenkernel/BKE_bullet.h')
-rw-r--r--source/blender/blenkernel/BKE_bullet.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_bullet.h b/source/blender/blenkernel/BKE_bullet.h
new file mode 100644
index 00000000000..1c3bb175d66
--- /dev/null
+++ b/source/blender/blenkernel/BKE_bullet.h
@@ -0,0 +1,43 @@
+/**
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef BKE_BULLET_H
+#define BKE_BULLET_H
+
+struct BulletSoftBody;
+
+
+/* allocates and initializes general main data */
+extern struct BulletSoftBody *bsbNew(void);
+
+/* frees internal data and softbody itself */
+extern void bsbFree(struct BulletSoftBody *sb);
+
+#endif
+