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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-03-04 17:14:21 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-03-04 17:14:21 +0400 |
commit | 7a1086d9a19152ec986e350a0db9a02398bd4761 (patch) | |
tree | 2ede289715bb37adc1a4f75f82f468bfb300ace2 /source/blender/blenkernel/BKE_bullet.h | |
parent | 86ff11fe4713672a58deb8b054c936330954a721 (diff) |
Fix #34475: Weird noise bug with Texture nodes
Made Texture compositor input node single-threaded since
texture trees are not thread-safe.
Also fixed texture being flipped horizontally and vertically.
Why nobody noticed this for 3 releases already??
Diffstat (limited to 'source/blender/blenkernel/BKE_bullet.h')
0 files changed, 0 insertions, 0 deletions