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authorMiika Hamalainen <blender@miikah.org>2011-10-28 18:46:09 +0400
committerMiika Hamalainen <blender@miikah.org>2011-10-28 18:46:09 +0400
commitfae903e263fd11d788a4e55900ff25f4fc8b26db (patch)
tree28315139a473093c9e697e5dfb111688cfd1c995 /source/blender/blenkernel/BKE_bvhutils.h
parente441c71f770446c942362a3c75b453159b15c0d1 (diff)
Dynamic Paint:
* More code changes pointed by Brecht in codereview. * Some user interface improvements. * Updating brush settings now also updates canvas preview.
Diffstat (limited to 'source/blender/blenkernel/BKE_bvhutils.h')
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index 11f5e93809f..5846b86e68a 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -110,8 +110,8 @@ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data);
/*
* Math functions used by callbacks
*/
-float ray_tri_intersection(const BVHTreeRay *ray, const float m_dist, const float *v0, const float *v1, const float *v2);
-float nearest_point_in_tri_surface(const float *v0,const float *v1,const float *v2,const float *p, int *v, int *e, float *nearest );
+float bvhtree_ray_tri_intersection(const BVHTreeRay *ray, const float m_dist, const float *v0, const float *v1, const float *v2);
+float nearest_point_in_tri_surface(const float *v0,const float *v1,const float *v2,const float *p, int *v, int *e, float *nearest);
/*
* BVHCache