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authorGermano Cavalcante <germano.costa@ig.com.br>2017-02-06 20:11:06 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2017-02-06 20:11:06 +0300
commite3f99329d8be2acf2ffef0796d4af35bf0d0f229 (patch)
tree94eae45f7d8a6771fb5e32627a144fb4751835d6 /source/blender/blenkernel/BKE_bvhutils.h
parentac8348d0339148deef6f37c8fba0a6793977093b (diff)
Standardization and style for BKE_bvhutils
Add `bvhtree_from_mesh_edges_ex` and callbacks to nearest_to_ray (Similar to the other functions of this code)
Diffstat (limited to 'source/blender/blenkernel/BKE_bvhutils.h')
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index 07db2217bac..bf45a27e51c 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -133,6 +133,12 @@ BVHTree *bvhtree_from_editmesh_edges_ex(
BVHTree *bvhtree_from_mesh_edges(
struct BVHTreeFromMesh *data, struct DerivedMesh *mesh,
float epsilon, int tree_type, int axis);
+BVHTree *bvhtree_from_mesh_edges_ex(
+ struct BVHTreeFromMesh *data,
+ struct MVert *vert, const bool vert_allocated,
+ struct MEdge *edge, const int edges_num, const bool edge_allocated,
+ const BLI_bitmap *edges_mask, int edges_num_active,
+ float epsilon, int tree_type, int axis);
BVHTree *bvhtree_from_mesh_faces(
struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon,