diff options
author | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2016-10-29 13:23:09 +0300 |
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committer | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2016-10-29 13:23:09 +0300 |
commit | 753edafcb77d9aaf07fe869372319b841dd80681 (patch) | |
tree | 676445ce05cf2a8a53ced9deedf5bcba37fd9653 /source/blender/blenkernel/BKE_cachefile.h | |
parent | 0c13792437b3e501c06605876a0396e187c0f7da (diff) |
Alembic: store a pointer to the object reader in the cache modifiers and
constraints.
This avoids traversing the archive everytime object data is needed and
gives an overall consistent ~2x speedup here with files containing
between 136 and 500 Alembic objects. Also this somewhat nicely de-
duplicates code between data creation (upon import) and data streaming
(modifiers and constraints).
The only worying part is what happens when a CacheFile is deleted and/or
has its path changed. For now, we traverse the whole scene and for each
object using the CacheFile we free the pointer and NULL-ify it (see
BKE_cachefile_clean), but at some point this should be re-considered and
make use of the dependency graph.
Diffstat (limited to 'source/blender/blenkernel/BKE_cachefile.h')
-rw-r--r-- | source/blender/blenkernel/BKE_cachefile.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_cachefile.h b/source/blender/blenkernel/BKE_cachefile.h index a55cb51766c..7e1c069df9a 100644 --- a/source/blender/blenkernel/BKE_cachefile.h +++ b/source/blender/blenkernel/BKE_cachefile.h @@ -63,6 +63,8 @@ bool BKE_cachefile_filepath_get( float BKE_cachefile_time_offset(struct CacheFile *cache_file, const float time, const float fps); +void BKE_cachefile_clean(struct Scene *scene, struct CacheFile *cache_file); + #ifdef __cplusplus } #endif |