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author | Dalai Felinto <dfelinto@gmail.com> | 2019-01-11 22:50:45 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2019-01-12 02:51:15 +0300 |
commit | 9f6e09bd8c14ca7ae61f6f1a0b71801e06429d8b (patch) | |
tree | a4ea7a8e2240188bac0d0eabe79b5a30e26d1fbc /source/blender/blenkernel/BKE_camera.h | |
parent | 0bd20aa7df2ad7710f92e00d9dc72d826f16762a (diff) |
Drawing API: shgroup_instance and shgroup_instance_alpha clarification
shgroup_instance_alpha was getting a color[4] but would only use the
alpha defined upon creation of the shading group.
This was very limiting since it wouldn't allow for different instances
to have different alpha values.
Patch made with Clément Foucault (he made the code of it, while I fixed
all the parts of the code that were relying on shgroup_instance_alpha.
Diffstat (limited to 'source/blender/blenkernel/BKE_camera.h')
0 files changed, 0 insertions, 0 deletions