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authorBastien Montagne <montagne29@wanadoo.fr>2014-04-13 14:18:51 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-04-13 14:19:00 +0400
commit18e4224142261cd8a1086c5872efb406b82f8330 (patch)
treea1a9f7680ab45158ec2c2755f76a966532cad8b8 /source/blender/blenkernel/BKE_cdderivedmesh.h
parenta872d0b414f406a7d53ce77f7b43e7a831a68fa7 (diff)
Split Normals I (1/5): basis for split normals (nearly nothing user-visible here):
* Add a new calcLoopNormals function to DerivedMesh struct, and implement it for CDDM and CCGDM (subsurf). EditDerivedBMesh (edit mode DM) only gets a dummy one in this commit. * Add a tessellated version of CD_LOOPNORMAL layer (CD_TESSLOOPNORMAL), with relevant code to handle it (tessellation, rna access, etc.). * Change auto_smooth options of Mesh (angle now in radian internaly, and toggle is now used to enable/disable split normals in DM creation process). Note BI render code is not touched here, hence its behavior regarding this option is now incoherent, will be addressed in a separate commit. Reviewers: campbellbarton CC: brecht Differential Revision: https://developer.blender.org/D365
Diffstat (limited to 'source/blender/blenkernel/BKE_cdderivedmesh.h')
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index 4e6d69503c0..dffc2b665c2 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -100,6 +100,8 @@ void CDDM_calc_normals_mapping(struct DerivedMesh *dm);
void CDDM_calc_normals(struct DerivedMesh *dm);
void CDDM_calc_normals_tessface(struct DerivedMesh *dm);
+void CDDM_calc_loop_normals(struct DerivedMesh *dm, const float split_angle);
+
/* calculates edges for a CDDerivedMesh (from face data)
* this completely replaces the current edge data in the DerivedMesh
* builds edges from the tessellated face data.