diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2008-05-08 00:42:16 +0400 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2008-05-08 00:42:16 +0400 |
commit | a68c03e409e01285bee622b12313117012e486a8 (patch) | |
tree | c7b27a5a2fc80a3e5e71cbacc08cd35be121fb06 /source/blender/blenkernel/BKE_cloth.h | |
parent | 96408da81a8c8cd5cb737ed4236fc1386ce70c6e (diff) |
Reason of all this work: Commiting my work-in-progress on reviewed collision system (better + general access to kdop, uses less memory, put it into BLI_* namespace and usage defined like existing BLI_kdtree_*). Deleted old kdop.c
Diffstat (limited to 'source/blender/blenkernel/BKE_cloth.h')
-rw-r--r-- | source/blender/blenkernel/BKE_cloth.h | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h index af920e9762d..f01ed6bbea4 100644 --- a/source/blender/blenkernel/BKE_cloth.h +++ b/source/blender/blenkernel/BKE_cloth.h @@ -24,14 +24,14 @@ * * The Original Code is: all of this file. * - * Contributor(s): none yet. + * Contributor(s): Daniel Genrich. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef BKE_CLOTH_H #define BKE_CLOTH_H -#include "float.h" +#include <float.h> #include "BLI_linklist.h" #include "BKE_customdata.h" @@ -49,6 +49,9 @@ #include "BKE_collision.h" +#include "RE_raytrace.h" + + struct Object; struct MFace; @@ -102,7 +105,8 @@ typedef struct Cloth unsigned char old_solver_type; /* unused, only 1 solver here */ unsigned char pad2; short pad3; - struct BVH *tree; /* collision tree for this cloth object */ + struct BVHTree *bvhtree; /* collision tree for this cloth object */ + struct RayTree *selftree; /* collision tree for this cloth object */ struct MFace *mfaces; struct Implicit_Data *implicit; /* our implicit solver connects to this pointer */ struct Implicit_Data *implicitEM; /* our implicit solver connects to this pointer */ @@ -171,17 +175,10 @@ ClothSpring; /* These are the bits used in SimSettings.flags. */ typedef enum { - //CLOTH_SIMSETTINGS_FLAG_RESET = ( 1 << 1 ), // The CM object requires a reinitializaiton. CLOTH_SIMSETTINGS_FLAG_COLLOBJ = ( 1 << 2 ),// object is only collision object, no cloth simulation is done CLOTH_SIMSETTINGS_FLAG_GOAL = ( 1 << 3 ), // we have goals enabled CLOTH_SIMSETTINGS_FLAG_TEARING = ( 1 << 4 ),// true if tearing is enabled - //CLOTH_SIMSETTINGS_FLAG_CCACHE_PROTECT = ( 1 << 5 ), // true if tearing is enabled - //CLOTH_SIMSETTINGS_FLAG_EDITMODE = ( 1 << 6 ), // are we in editmode? -several things disabled - //CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE = ( 1 << 7 ), /* force cache freeing */ CLOTH_SIMSETTINGS_FLAG_SCALING = ( 1 << 8 ), /* is advanced scaling active? */ - //CLOTH_SIMSETTINGS_FLAG_LOADED = ( 1 << 9 ), /* did we just got load? */ - //CLOTH_SIMSETTINGS_FLAG_AUTOPROTECT = ( 1 << 10 ), /* is autoprotect enabled? */ - //CLOTH_SIMSETTINGS_FLAG_CCACHE_OUTDATED = (1 << 11), /* while protected, did cache get outdated? */ CLOTH_SIMSETTINGS_FLAG_CCACHE_EDIT = (1 << 12) /* edit cache in editmode */ } CLOTH_SIMSETTINGS_FLAGS; @@ -208,6 +205,7 @@ typedef enum CLOTH_SPRING_FLAG_NEEDED = ( 1 << 2 ), // springs has values to be applied } CLOTH_SPRINGS_FLAGS; + ///////////////////////////////////////////////// // collision.c //////////////////////////////////////////////// @@ -246,7 +244,7 @@ DerivedMesh *clothModifier_do ( ClothModifierData *clmd,Object *ob, DerivedMesh void cloth_update_normals ( ClothVertex *verts, int nVerts, MFace *face, int totface ); // needed for collision.c -void bvh_update_from_cloth ( ClothModifierData *clmd, int moving ); +void bvhtree_update_from_cloth ( ClothModifierData *clmd, int moving ); // needed for editmesh.c void cloth_write_cache ( Object *ob, ClothModifierData *clmd, float framenr ); |