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author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-11-17 19:45:21 +0300 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-20 11:30:08 +0300 |
commit | 64a4d4ed2564e8a0dad6bfc1117812b2feabbfa8 (patch) | |
tree | b65dbcd81eeb2454083607cf88d536b2513e3eea /source/blender/blenkernel/BKE_cloth.h | |
parent | bd033721c248a906a9734fa872ea7d075039aba9 (diff) |
Fix for particle instance initial frames.
These were not orthonormal and tended to flip with changing hair
direction, now use the particle hair matrix which is stable wrt. the
mesh surface.
Diffstat (limited to 'source/blender/blenkernel/BKE_cloth.h')
0 files changed, 0 insertions, 0 deletions