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authorDalai Felinto <dfelinto@gmail.com>2017-04-24 19:14:41 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-04-24 19:14:41 +0300
commit9f074444ad8b96ea979b435aaed89a32610e4f0d (patch)
tree655004b42134204d7ff0bb3e8f1353ffa8678f18 /source/blender/blenkernel/BKE_collection.h
parent9b94e2a743cf6b059f5e62fbb34605bc1f3117f1 (diff)
Layer cleanup: Rename _Iterator_ > _iterator_
Diffstat (limited to 'source/blender/blenkernel/BKE_collection.h')
-rw-r--r--source/blender/blenkernel/BKE_collection.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h
index 17acba78ffa..4111b9848bb 100644
--- a/source/blender/blenkernel/BKE_collection.h
+++ b/source/blender/blenkernel/BKE_collection.h
@@ -67,27 +67,27 @@ void BKE_scene_collections_callback(struct Scene *scene, BKE_scene_collections_C
void BKE_scene_objects_callback(struct Scene *scene, BKE_scene_objects_Cb callback, void *data);
/* iterators */
-void BKE_scene_collections_Iterator_begin(struct Iterator *iter, void *data_in);
-void BKE_scene_collections_Iterator_next(struct Iterator *iter);
-void BKE_scene_collections_Iterator_end(struct Iterator *iter);
+void BKE_scene_collections_iterator_begin(struct Iterator *iter, void *data_in);
+void BKE_scene_collections_iterator_next(struct Iterator *iter);
+void BKE_scene_collections_iterator_end(struct Iterator *iter);
-void BKE_scene_objects_Iterator_begin(struct Iterator *iter, void *data_in);
-void BKE_scene_objects_Iterator_next(struct Iterator *iter);
-void BKE_scene_objects_Iterator_end(struct Iterator *iter);
+void BKE_scene_objects_iterator_begin(struct Iterator *iter, void *data_in);
+void BKE_scene_objects_iterator_next(struct Iterator *iter);
+void BKE_scene_objects_iterator_end(struct Iterator *iter);
#define FOREACH_SCENE_COLLECTION(scene, _instance) \
- ITER_BEGIN(BKE_scene_collections_Iterator_begin, \
- BKE_scene_collections_Iterator_next, \
- BKE_scene_collections_Iterator_end, \
+ ITER_BEGIN(BKE_scene_collections_iterator_begin, \
+ BKE_scene_collections_iterator_next, \
+ BKE_scene_collections_iterator_end, \
scene, SceneCollection *, _instance)
#define FOREACH_SCENE_COLLECTION_END \
ITER_END
#define FOREACH_SCENE_OBJECT(scene, _instance) \
- ITER_BEGIN(BKE_scene_objects_Iterator_begin, \
- BKE_scene_objects_Iterator_next, \
- BKE_scene_objects_Iterator_end, \
+ ITER_BEGIN(BKE_scene_objects_iterator_begin, \
+ BKE_scene_objects_iterator_next, \
+ BKE_scene_objects_iterator_end, \
scene, Object *, _instance)
#define FOREACH_SCENE_OBJECT_END \