diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-04-05 12:11:44 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-04-05 12:39:30 +0300 |
commit | ba5b792dd997d634c0901bddbca4ebb82d6ebbbe (patch) | |
tree | 312deb9e5022f9d57c2fd9ed5018b55ac3869b12 /source/blender/blenkernel/BKE_collision.h | |
parent | 1f6037c887863e67a5a8b211738e04fd6dce16ad (diff) |
Depsgraph: Remove all layer bit flags related checks
These bits became obsolete with the new layer system, so we can
simplify some code around them or avoid existing workarounds which
were trying to keep things working for them.
There are still work needed to be done for on_visible_change to
avoid unnecessary updates, but that can also happen later.
Diffstat (limited to 'source/blender/blenkernel/BKE_collision.h')
-rw-r--r-- | source/blender/blenkernel/BKE_collision.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h index 8fedcd4ab06..0bf7f657f70 100644 --- a/source/blender/blenkernel/BKE_collision.h +++ b/source/blender/blenkernel/BKE_collision.h @@ -148,7 +148,7 @@ void collision_get_collider_velocity(float vel_old[3], float vel_new[3], struct ///////////////////////////////////////////////// /* explicit control over layer mask and dupli recursion */ -struct Object **get_collisionobjects_ext(struct Scene *scene, struct Object *self, struct Group *group, int layer, unsigned int *numcollobj, unsigned int modifier_type, bool dupli); +struct Object **get_collisionobjects_ext(struct Scene *scene, struct Object *self, struct Group *group, unsigned int *numcollobj, unsigned int modifier_type, bool dupli); struct Object **get_collisionobjects(struct Scene *scene, struct Object *self, struct Group *group, unsigned int *numcollobj, unsigned int modifier_type); |