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authorDaniel Genrich <daniel.genrich@gmx.net>2008-03-20 21:28:40 +0300
committerDaniel Genrich <daniel.genrich@gmx.net>2008-03-20 21:28:40 +0300
commitaf8c68ddc4a67b9c329d15b540a1bc0f07d98838 (patch)
treed75f48c789b39b3feb9b8fa3b2fb56109dabb6dd /source/blender/blenkernel/BKE_collision.h
parent9362772ffda053186780e5f976d43a99f7cfd699 (diff)
Cloth structure names update: Sorry about this commit, it will kill all your cloth settings in old files but I had to do it before release because naming convention was really bad in cloth (e.g. using SimulationSettings instead of ClothSimSettings in DNA). Same for some structure in CollisionModifier but with no sideeffects.
Diffstat (limited to 'source/blender/blenkernel/BKE_collision.h')
-rw-r--r--source/blender/blenkernel/BKE_collision.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index 463254b8e4f..3889721b8c9 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -172,7 +172,8 @@ void bvh_free ( BVH * bvh );
// checks two bounding volume hierarchies for potential collisions and returns some list with those
-// update bounding volumes, needs updated positions in bvh->x
+// update bounding volumes, needs updated positions in bvh->current_xold (static)
+// and also bvh->current_x if moving==1
void bvh_update_from_mvert(BVH * bvh, MVert *x, unsigned int numverts, MVert *xnew, int moving);
void bvh_update(BVH * bvh, int moving);