diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-17 14:35:05 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-18 17:35:38 +0300 |
commit | f9cf2e2f6cc779764f46dae7ceadc4bb2e9ddcb5 (patch) | |
tree | 0f409fce181813cab818bfb83a33779e38774684 /source/blender/blenkernel/BKE_context.h | |
parent | 15850a8740ed95afdc5779e224bf40f7540a7d62 (diff) |
Workspaces: remove workspace engine, use 3D viewport draw mode instead.
ViewRender was removed, which means we can't get the render engine for files
saved in 2.8. We assume that any files saved in 2.8 were intended to use Eevee
and set the engine to that.
A fix included with this is that .blend thumbails now draw with Clay mode,
and never Eevee or Cycles. These were drawn with solid mode in 2.7, and should
be very fast and not e.g. load heavy image textures.
Differential Revision: https://developer.blender.org/D3156
Diffstat (limited to 'source/blender/blenkernel/BKE_context.h')
-rw-r--r-- | source/blender/blenkernel/BKE_context.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h index 3d722f5324e..8a478a7ae59 100644 --- a/source/blender/blenkernel/BKE_context.h +++ b/source/blender/blenkernel/BKE_context.h @@ -259,7 +259,6 @@ struct Scene *CTX_data_scene(const bContext *C); struct LayerCollection *CTX_data_layer_collection(const bContext *C); struct SceneCollection *CTX_data_scene_collection(const bContext *C); struct ViewLayer *CTX_data_view_layer(const bContext *C); -struct ViewRender *CTX_data_view_render(const bContext *C); struct RenderEngineType *CTX_data_engine_type(const bContext *C); struct ToolSettings *CTX_data_tool_settings(const bContext *C); |