diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-02-05 08:51:21 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-02-05 08:51:21 +0300 |
commit | 0a3697ccf7f16bd328a8894c62995de0ff12adb0 (patch) | |
tree | aa580325dc3f98da45782e73d7a1954e72db5e18 /source/blender/blenkernel/BKE_context.h | |
parent | 6947624afa873b6050a9ee494628e7da97aada96 (diff) |
2.5 - Bugfixes for Pose 'Clear' Operators
* Fixed context iterators for PoseChannels. The actual selection test was missing (but layer visibility was getting checked). Also added check for hidden bones here too.
* Removed unnecessary defines added by mfoxdogg in BKE_context.h
* Removed the old hacks in 'Clear ...' operators for ensuring that object animation (ipos/actions) don't overwrite poses. These are no longer necessary, since normal animation calculation is only done in a separate step on frame-changes now.
* Removed the manual checks for layer visibility from 'Clear ...' operators, since that's taken care of by context iterators.
Diffstat (limited to 'source/blender/blenkernel/BKE_context.h')
-rw-r--r-- | source/blender/blenkernel/BKE_context.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h index e9544cf4a6f..5af97a7d8d5 100644 --- a/source/blender/blenkernel/BKE_context.h +++ b/source/blender/blenkernel/BKE_context.h @@ -40,8 +40,6 @@ struct EditMesh; struct ListBase; struct Main; struct Object; -struct Bone; -struct bArmature; struct PointerRNA; struct ReportList; struct Scene; |