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authorMichael Fox <mfoxdogg@gmail.com>2009-02-05 08:13:08 +0300
committerMichael Fox <mfoxdogg@gmail.com>2009-02-05 08:13:08 +0300
commit6947624afa873b6050a9ee494628e7da97aada96 (patch)
tree661974fda2c532ff1d218c1fd79d29d95e0c16bc /source/blender/blenkernel/BKE_context.h
parentf89e3d251711f3617c982cae35f33d4c6115e72b (diff)
2.5
******* -ported clear loc,rot,scale operators to pose mode operators - for some reason when animated and you clear anything, the whole aramture clears. somthing to do with the depsgraph stuff that was directly ported from clear armature()
Diffstat (limited to 'source/blender/blenkernel/BKE_context.h')
-rw-r--r--source/blender/blenkernel/BKE_context.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index 5af97a7d8d5..e9544cf4a6f 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -40,6 +40,8 @@ struct EditMesh;
struct ListBase;
struct Main;
struct Object;
+struct Bone;
+struct bArmature;
struct PointerRNA;
struct ReportList;
struct Scene;