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authorSergey Sharybin <sergey.vfx@gmail.com>2019-07-25 17:36:22 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-07-31 17:55:15 +0300
commit3566b81c8bfa8c69d542a5de29ecb8d5af3ccb3d (patch)
tree8c549ae6f2b1064399a7c0b99ab6ce9b287bdd28 /source/blender/blenkernel/BKE_context.h
parentf5f3003874f26681000618032d88482367348064 (diff)
Refactor access to dependency graph
This change ensures that operators which needs access to evaluated data first makes sure there is a dependency graph. Other accesses to the dependency graph made it more explicit about whether they just need a valid dependency graph pointer or whether they expect the graph to be already evaluated. This replaces OPTYPE_USE_EVAL_DATA which is now removed. Some general rules about usage of accessors: - Drawing is expected to happen from a fully evaluated dependency graph. There is now a function to access it, which will in the future control that dependency graph is actually evaluated. This check is not yet done because there are some things to be taken care about first: for example, post-update hooks might leave scene in a state where something is still tagged for update. - All operators which needs to access evaluated state must use CTX_data_ensure_evaluated_depsgraph(). This function replaces OPTYPE_USE_EVAL_DATA. The call is generally to be done in the very beginning of the operator, prior other logic (unless this is some comprehensive operator which might or might not need access to an evaluated state). This call is never to be used from a loop. If some utility function requires evaluated state of dependency graph the graph is to be passed as an explicit argument. This way it is clear that no evaluation happens in a loop or something like this. - All cases which needs to know dependency graph pointer, but which doesn't want to actually evaluate it can use old-style function CTX_data_depsgraph_pointer(), assuming that underlying code will ensure dependency graph is evaluated prior to accessing it. - The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is explicit and local about where dependency graph is being ensured. This commit also contains some fixes of wrong usage of evaluation functions on original objects. Ideally should be split out, but in reality with all the APIs being renamed is quite tricky. Fixes T67454: Blender crash on rapid undo and select Speculation here is that sometimes undo and selection operators are sometimes handled in the same event loop iteration, which leaves non-evaluated dependency graph. Fixes T67973: Crash on Fix Deforms operator Fixes T67902: Crash when undo a loop cut Reviewers: brecht Reviewed By: brecht Subscribers: lichtwerk Maniphest Tasks: T67454 Differential Revision: https://developer.blender.org/D5343
Diffstat (limited to 'source/blender/blenkernel/BKE_context.h')
-rw-r--r--source/blender/blenkernel/BKE_context.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index 0d2998cc51e..53976b4c1ad 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -318,7 +318,14 @@ int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list);
* evaluated data points of view.
*
* NOTE: Can not be used if access to a fully evaluated datablock is needed. */
-struct Depsgraph *CTX_data_depsgraph(const bContext *C);
+struct Depsgraph *CTX_data_depsgraph_pointer(const bContext *C);
+
+/* Get dependency graph which is expected to be fully evaluated.
+ *
+ * In the release builds it is the same as CTX_data_depsgraph_pointer(). In the debug builds extra
+ * sanity checks are done. Additionally, this provides more semantic meaning to what is exactly
+ * expected to happen. */
+struct Depsgraph *CTX_data_expect_evaluated_depsgraph(const bContext *C);
/* Gets fully updated and evaluated dependency graph.
*
@@ -326,7 +333,7 @@ struct Depsgraph *CTX_data_depsgraph(const bContext *C);
*
* NOTE: Will be expensive if there are relations or objects tagged for update.
* NOTE: If there are pending updates depsgraph hooks will be invoked. */
-struct Depsgraph *CTX_data_evaluated_depsgraph(const bContext *C);
+struct Depsgraph *CTX_data_ensure_evaluated_depsgraph(const bContext *C);
/* Will Return NULL if depsgraph is not allocated yet.
* Only used by handful of operators which are run on file load.