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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/blenkernel/BKE_crazyspace.h
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/blenkernel/BKE_crazyspace.h')
-rw-r--r--source/blender/blenkernel/BKE_crazyspace.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_crazyspace.h b/source/blender/blenkernel/BKE_crazyspace.h
index 31542cd6f8a..e9745ed50fa 100644
--- a/source/blender/blenkernel/BKE_crazyspace.h
+++ b/source/blender/blenkernel/BKE_crazyspace.h
@@ -38,24 +38,24 @@ struct Scene;
struct Object;
struct BMEditMesh;
struct Mesh;
-struct EvaluationContext;
+struct Depsgraph;
/* crazyspace.c */
float (*BKE_crazyspace_get_mapped_editverts(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *obedit))[3];
+ struct Depsgraph *depsgraph, struct Scene *scene, struct Object *obedit))[3];
void BKE_crazyspace_set_quats_editmesh(
struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
const bool use_select);
void BKE_crazyspace_set_quats_mesh(
struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]);
int BKE_crazyspace_get_first_deform_matrices_editbmesh(
- const struct EvaluationContext *eval_ctx, struct Scene *, struct Object *, struct BMEditMesh *em,
+ struct Depsgraph *depsgraph, struct Scene *, struct Object *, struct BMEditMesh *em,
float (**deformmats)[3][3], float (**deformcos)[3]);
int BKE_sculpt_get_first_deform_matrices(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
+ struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
float (**deformmats)[3][3], float (**deformcos)[3]);
void BKE_crazyspace_build_sculpt(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
+ struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
float (**deformmats)[3][3], float (**deformcos)[3]);
#ifdef __cplusplus