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authorHans Goudey <h.goudey@me.com>2021-10-25 17:10:44 +0300
committerHans Goudey <h.goudey@me.com>2021-10-25 17:10:44 +0300
commitbc2f4dd8b408eee35353c18a44ce0dc5b51394a9 (patch)
tree6577c2216752979c926cc92f0aeafc4fa134bf5e /source/blender/blenkernel/BKE_curve_to_mesh.hh
parent4b1ad2dc1748c7c004d8829400a8296efd31576a (diff)
Geometry Nodes: Add "Fill Caps" option to curve to mesh node
This adds an option to fill the ends of the generated mesh for each spline combination with an N-gon. The resulting mesh is manifold, so it can be used for operations like Boolean. Differential Revision: https://developer.blender.org/D12982
Diffstat (limited to 'source/blender/blenkernel/BKE_curve_to_mesh.hh')
-rw-r--r--source/blender/blenkernel/BKE_curve_to_mesh.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_curve_to_mesh.hh b/source/blender/blenkernel/BKE_curve_to_mesh.hh
index 87bec6203a9..fb077425336 100644
--- a/source/blender/blenkernel/BKE_curve_to_mesh.hh
+++ b/source/blender/blenkernel/BKE_curve_to_mesh.hh
@@ -25,7 +25,7 @@ struct CurveEval;
namespace blender::bke {
-Mesh *curve_to_mesh_sweep(const CurveEval &curve, const CurveEval &profile);
+Mesh *curve_to_mesh_sweep(const CurveEval &curve, const CurveEval &profile, bool fill_caps);
Mesh *curve_to_wire_mesh(const CurveEval &curve);
} // namespace blender::bke