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authorHans Goudey <h.goudey@me.com>2022-04-15 17:54:15 +0300
committerHans Goudey <h.goudey@me.com>2022-04-15 17:54:45 +0300
commit47d961a4b1c14b0cee2817de226ee356e711e146 (patch)
tree4c057b00b7eb82144e4acf12196b9bf33481e9a5 /source/blender/blenkernel/BKE_curves.hh
parente96a809a68ef40225d5eddfd790644538e171a8d (diff)
Fix: Apply tilt in curves data-block normals calculation
The ported normal calculation from ceed37fc5cbb466a0 neglected to use the tilt attribute to rotate the normals around the tangents. This commit adds that behavior back, adding a new math header file to avoid duplicating the rotation function for normalized axes. Differential Revision: https://developer.blender.org/D14655
Diffstat (limited to 'source/blender/blenkernel/BKE_curves.hh')
-rw-r--r--source/blender/blenkernel/BKE_curves.hh7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_curves.hh b/source/blender/blenkernel/BKE_curves.hh
index 06971a2243a..3d912e10fb2 100644
--- a/source/blender/blenkernel/BKE_curves.hh
+++ b/source/blender/blenkernel/BKE_curves.hh
@@ -183,6 +183,13 @@ class CurvesGeometry : public ::CurvesGeometry {
MutableSpan<int> resolution_for_write();
/**
+ * The angle used to rotate evaluated normals around the tangents after their calculation.
+ * Call #tag_normals_changed after changes.
+ */
+ VArray<float> tilt() const;
+ MutableSpan<float> tilt_for_write();
+
+ /**
* Which method to use for calculating the normals of evaluated points (#NormalMode).
* Call #tag_normals_changed after changes.
*/