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authorJacques Lucke <jacques@blender.org>2022-03-21 20:54:31 +0300
committerJacques Lucke <jacques@blender.org>2022-03-21 20:59:03 +0300
commita58be397e2bfbefa0324dbe861b018dd2784ee0d (patch)
tree4ad14d927e10974e95d3be0a32436888a5260a91 /source/blender/blenkernel/BKE_curves.hh
parentf8d19ec5a3d8c14d0c71464867ad1af10ee50eb5 (diff)
Curves: new Add brush
This adds a new Add brush for the new curves object type in sculpt mode. The brush is used to insert new curves (typically hair) on the surface object. Supported features: * Add single curve exactly at the cursor position when `Add Amount` is 1. * Front faces only. * Independent interpolate shape and interpolate length settings. * Smooth and flat shading affects curve shape interpolation. * Spherical and projection brush. This also adds the `surface_triangle_index` and `surface_triangle_coordinate` attributes. Those store information about what position on the surface each added curve is attached to: * `surface_triangle_index` (`int`): Index of the internal triangle that a curve is attached to. `-1` when the curve is not attached to the surface. * `surface_triangle_coordinate` (`float2`): First two numbers of a barycentric coordinate that reference a specific position within the triangle. Ref T96444. Differential Revision: https://developer.blender.org/D14340
Diffstat (limited to 'source/blender/blenkernel/BKE_curves.hh')
-rw-r--r--source/blender/blenkernel/BKE_curves.hh18
1 files changed, 18 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_curves.hh b/source/blender/blenkernel/BKE_curves.hh
index ea378c5a0a5..eb4f8f5d5c8 100644
--- a/source/blender/blenkernel/BKE_curves.hh
+++ b/source/blender/blenkernel/BKE_curves.hh
@@ -203,6 +203,24 @@ class CurvesGeometry : public ::CurvesGeometry {
MutableSpan<float> nurbs_weights();
/**
+ * The index of a triangle (#MLoopTri) that a curve is attached to.
+ * The index is -1, if the curve is not attached.
+ */
+ VArray<int> surface_triangle_indices() const;
+ MutableSpan<int> surface_triangle_indices();
+
+ /**
+ * Barycentric coordinates of the attachment point within a triangle.
+ * Only the first two coordinates are stored. The third coordinate can be derived because the sum
+ * of the three coordinates is 1.
+ *
+ * When the triangle index is -1, this coordinate should be ignored.
+ * The span can be empty, when all triangle indices are -1.
+ */
+ Span<float2> surface_triangle_coords() const;
+ MutableSpan<float2> surface_triangle_coords();
+
+ /**
* Calculate the largest and smallest position values, only including control points
* (rather than evaluated points). The existing values of `min` and `max` are taken into account.
*