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authorCampbell Barton <ideasman42@gmail.com>2007-09-12 06:13:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-12 06:13:35 +0400
commitf6aa903e10ed4221118814f216eb724d893c1474 (patch)
tree8684669a969e4166e80426f64c6f37057291d78f /source/blender/blenkernel/BKE_customdata.h
parent59fe9674765aeee28f2de846b5bb7ebbe499ba4d (diff)
* added functions to copy between UV and vertex color layers.
* added CustomData_set_layer_active_index and CustomData_set_layer_render_index since they did not accept values from CustomData_get_active_layer_index and CustomData_get_render_layer_index * fixed some warnings * made the colored edge in active face draw mode only display when texture mode enabled.
Diffstat (limited to 'source/blender/blenkernel/BKE_customdata.h')
-rw-r--r--source/blender/blenkernel/BKE_customdata.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 4a486e6795f..97491129755 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -207,6 +207,10 @@ void *CustomData_set_layer_n(const struct CustomData *data, int type, int n, voi
void CustomData_set_layer_active(struct CustomData *data, int type, int n);
void CustomData_set_layer_render(struct CustomData *data, int type, int n);
+/* same as above but works with an index from CustomData_get_layer_index */
+void CustomData_set_layer_active_index(struct CustomData *data, int type, int n);
+void CustomData_set_layer_render_index(struct CustomData *data, int type, int n);
+
/* adds flag to the layer flags */
void CustomData_set_layer_flag(struct CustomData *data, int type, int flag);